4#include "Teleplot_client.h"
6#ifndef TEAM2025_SPHERE_H
7#define TEAM2025_SPHERE_H
28 Sphere(
char* nom_forme,
float pos_x,
float pos_y,
float pos_z,
29 float radius,
float quat_x,
float quat_y,
float quat_z,
float quat_w,
30 int precision,
char* color,
float transparency);
38 void setPosition(
float pos_x,
float pos_y,
float pos_z);
83 void setRotation(
float quat_x,
float quat_y,
float quat_z,
float quat_w);
135 static const char NAME_LENGTH = 50;
136 static const char NUMBER_PRECISION = 20;
138 const short MASK_NAME = 0b0000000000000001;
139 const short MASK_POS_X = 0b0000000000000010;
140 const short MASK_POS_Y = 0b0000000000000100;
141 const short MASK_POS_Z = 0b0000000000001000;
142 const short MASK_RADIUS = 0b0000000000010000;
143 const short MASK_PRECISION = 0b0000000000100000;
144 const short MASK_QUAT_X = 0b0000000010000000;
145 const short MASK_QUAT_Y = 0b0000000100000000;
146 const short MASK_QUAT_Z = 0b0000001000000000;
147 const short MASK_QUAT_W = 0b0000010000000000;
148 const short MASK_COLOR = 0b0000100000000000;
149 const short MASK_TRANSPARENCY = 0b0001000000000000;
151 char nom_forme[NAME_LENGTH];
156 char r_pos_x[NUMBER_PRECISION];
157 char r_pos_y[NUMBER_PRECISION];
158 char r_pos_z[NUMBER_PRECISION];
161 char r_radius[NUMBER_PRECISION];
164 char r_precision[NUMBER_PRECISION];
170 char r_quat_x[NUMBER_PRECISION];
171 char r_quat_y[NUMBER_PRECISION];
172 char r_quat_z[NUMBER_PRECISION];
173 char r_quat_w[NUMBER_PRECISION];
175 char color[NUMBER_PRECISION];
178 char r_transparency[NUMBER_PRECISION];
180 short modified_mask = 0;
186 const char * generateTeleplotMessage(
unsigned long temps);
Sphere(char *nom_forme, float pos_x, float pos_y, float pos_z, float radius, float quat_x, float quat_y, float quat_z, float quat_w, int precision, char *color, float transparency)
Definition Sphere.cpp:7
void setYPosition(float pos_y)
modifie la position y de la sphère
Definition Sphere.cpp:97
void setZPosition(float pos_z)
modifie la position z de la sphère
Definition Sphere.cpp:105
void setRotation(float quat_x, float quat_y, float quat_z, float quat_w)
modifie le quaternion de rotation de la sphère
Definition Sphere.cpp:129
void sendSphereToTeleplot(Teleplot &teleplot)
Envoie la sphère à Teleplot.
Definition Sphere.cpp:216
void setQuatZ(float quat_z)
modifie le quaternion de rotation z de la sphère
Definition Sphere.cpp:166
void setQuatY(float quat_y)
modifie le quaternion de rotation y de la sphère
Definition Sphere.cpp:158
void setQuatW(float quat_w)
modifie le quaternion de rotation w de la sphère
Definition Sphere.cpp:174
void setRadius(float radius)
modifie le rayon de la sphère
Definition Sphere.cpp:113
void setTransparency(float transparency)
modifie la transparence de la sphère
Definition Sphere.cpp:187
void setQuatX(float quat_x)
modifie le quaternion de rotation x de la sphère
Definition Sphere.cpp:150
void setXPosition(float pos_x)
modifie la position x de la sphère
Definition Sphere.cpp:89
void setPrecision(int precision)
modifie la précision de la sphère
Definition Sphere.cpp:121
void setPosition(float pos_x, float pos_y, float pos_z)
modifie la position de la sphère
Definition Sphere.cpp:72
void setColor(const char *color)
modifie la couleur de la sphère
Definition Sphere.cpp:182
Definition Teleplot_client.h:18